Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Tell me why you like flying Amarr - in Ships and Modules [original thread]
tbh the only reason i havent sold my amarr toon is the Sacralige and Nightmare and there hardly typical of the Amarr lineup one being missile focused and the other shield tanker with the sexy bonuses think about it 4 tachyons with 100% damage bonu...
- by Brother Tycho - at 2008.01.21 10:36:00
|
2. Hypothetical Amarr Thread - in Ships and Modules [original thread]
Halveing the number of turret slots and replaceing the cap use with 20% damage bonus per lvl reqire alot of changes to the ships but it would make amarr fun to fly again. -------------------------------------------- All the girls say im pretty fly...
- by Brother Tycho - at 2008.01.20 08:51:00
|
3. Hypothetical Amarr Thread - in Ships and Modules [original thread]
What would make me very happy in the short term. Paladin and Apoc 5% cap bonus changed to 10% range and lock range raised a bit. I would give the Redeemer a cool khanid paint job swap the 6 turrents for launchers and give it a dmg bonus for torp...
- by Brother Tycho - at 2008.01.18 20:35:00
|
4. Hypothetical Amarr Thread - in Ships and Modules [original thread]
An idea i have rattleing around my head to make up for amarrs now woefull dps in pve and pvp is the added side effect of lasers to produce some Damage over time so as a fight draws on the advantage starts to swing towards the laser user. If your ...
- by Brother Tycho - at 2008.01.18 11:54:00
|
5. the most expensive kestrel ever. - in Ships and Modules [original thread]
pvp kestral? w00t is it 2003 again? my advice would be to sell off that lot and get a crow. SOD Killboard
- by Brother Tycho - at 2007.09.15 14:16:00
|
6. What ship do you prefer for solo? - in Ships and Modules [original thread]
nano sacralige anyone? SOD Killboard
- by Brother Tycho - at 2007.09.10 19:20:00
|
7. Ships in dire straits - in Ships and Modules [original thread]
Originally by: Tsanse Kinske Originally by: Brother Tycho Originally by: Perry Heretic needs a buff (or Sabre needs a nerf). It has half the dps of a Sabre at half the range (if you fit rockets+pulse+med ext). Thats just w...
- by Brother Tycho - at 2007.07.13 17:39:00
|
8. Ships in dire straits - in Ships and Modules [original thread]
Originally by: Incantare Edited by: Incantare on 13/07/2007 16:49:13 I like the idea of the optimal range bonus, but why replace the cap size bonus and not the gun cap usage? They both allow the guns to be fired longer but one is extr...
- by Brother Tycho - at 2007.07.13 17:21:00
|
9. Ships in dire straits - in Ships and Modules [original thread]
Originally by: Perry Heretic needs a buff (or Sabre needs a nerf). It has half the dps of a Sabre at half the range (if you fit rockets+pulse+med ext). Thats just wrong. I would like to be able to fit 5x Standard Missile Launcher II witho...
- by Brother Tycho - at 2007.07.13 17:08:00
|
10. Ships in dire straits - in Ships and Modules [original thread]
Edited by: Brother Tycho on 13/07/2007 16:34:58 Amarr need the most attention atm. Inquisitor - Imitation kestral and a very poor one at that, give it 15 drone bay tracking disruptor bonus and 5% reduction to duration/activation time of modul...
- by Brother Tycho - at 2007.07.13 16:34:00
|
11. New life for the pulsegeddon? - in Ships and Modules [original thread]
restrictive dmg types meen you will have to cross train if you want to run lvl4s. If your amarr agent only gave sansha and blood missions it wouldent be a problem, but amarr ships with good tanks have no dps against anything but sanshas and bloo...
- by Brother Tycho - at 2007.07.13 14:52:00
|
12. Zealot for lvl4s - in Ships and Modules [original thread]
Originally by: Hotice This is one I use: 4 t2 heavy beams 1 small dimi nosf 1 t2 ab 1 fleet web 1 t2 cap recharger 1 corpum medium armor repairer 2-3 t2 hardeners depends on mission 2-3 dark blood or t2 heatsinks 1 beta or darkblood cpr...
- by Brother Tycho - at 2007.07.13 04:50:00
|
13. Zealot for lvl4s - in Ships and Modules [original thread]
Anyone have a good fitting for zealot to run lvl4 on amarr agents? SOD Killboard
- by Brother Tycho - at 2007.07.12 23:26:00
|
14. abaddon pvp set up? - in Ships and Modules [original thread]
Originally by: DarkElf Originally by: Wizard Originally by: Brother Tycho 8 Mega Pulse II Warp Disruptor II Tracking comp II electro cap injector with 400s Sensor Booster II 1 EANM II 4 1600 rolled tungsten plates 2 Heat ...
- by Brother Tycho - at 2007.07.10 14:41:00
|
15. Why do people whine about amaar? - in Ships and Modules [original thread]
Want Amarr fixed? bring Em armor resists inline with thermal and buff em shield resists to 25% base while shaving 10% off explosive shield resists. Amarr get a buff and Caldari get a buff while gallente get a nerf. sounds fair to me. SOD Kill...
- by Brother Tycho - at 2007.07.10 12:52:00
|
16. abaddon pvp set up? - in Ships and Modules [original thread]
Originally by: Wizard Originally by: Brother Tycho Originally by: Wizard Edited by: Wizard on 10/07/2007 11:41:41 Originally by: Kyozoku Originally by: Xequecal Double cap booster doesn't always suck, it...
- by Brother Tycho - at 2007.07.10 12:47:00
|
17. abaddon pvp set up? - in Ships and Modules [original thread]
Originally by: Wizard Edited by: Wizard on 10/07/2007 11:41:41 Originally by: Kyozoku Originally by: Xequecal Double cap booster doesn't always suck, it just sucks ON THE ABADDON. A passive tanked Abaddon's tank will la...
- by Brother Tycho - at 2007.07.10 12:08:00
|
18. abaddon pvp set up? - in Ships and Modules [original thread]
8 Mega Pulse II Warp Disruptor II Tracking comp II electro cap injector with 400s Sensor Booster II 1 EANM II 4 1600 rolled tungsten plates 2 Heat sink II 3 SW-900 web drones 3 Trimark armor pump I Pray (we are amarr after all) they don't hav...
- by Brother Tycho - at 2007.07.08 16:23:00
|
19. New Player Merlin Setup for High-Sec Mission Running - in Ships and Modules [original thread]
I would say the best way for a new player to tank a shield focused frigate is with extenders rather than resistance amps. Also diagnostics in lows increase survivability and on some ships allow for the fitting over a over sized extender and that...
- by Brother Tycho - at 2007.07.08 12:07:00
|
20. Best Pod Ganking Ship - in Ships and Modules [original thread]
Edited by: Brother Tycho on 08/07/2007 11:44:36 In 0.0 use this to snipe pods and ceptors Cormarant 7 150 rails II 2 tracking comps 2 sensor boosters aux power core 100km optimal. SOD Killboard
- by Brother Tycho - at 2007.07.08 11:42:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |